MobileShots

Comparison

App store screenshots without installing anything

Most tools that do real 3D device mockups are apps you download, and most of those are Mac-only. Here is what you can and cannot do in a browser today, and where the line actually falls.

What installed apps does well

  • A native app can use the whole machine: heavier scenes, faster exports, no browser memory ceiling.
  • Installed tools keep working offline and keep their files where you put them.
  • The deepest animation and camera work still belongs to native tools.

Side by side

MobileShotsInstalled apps
Time to first export Open a URL and drop a screenshot Download, install, sign up, then start
Works on a work laptop you cannot install on Yes No
Same link for a teammate Yes They install it too
Real 3D, not a flat frame Yes — WebGL Yes
Your screenshot leaves your computer No. It is rendered in your browser Depends on the tool
Offline Installable as a PWA; the editor keeps working Yes
MobileShotsFree · Pro $10/mo · Studio $20/mo

MobileShots pricing as of 2026-09-04. Prices for other tools are not listed here because they change often; check each vendor.

When installed apps is the better choice

If you render mockups every day, on a Mac, and you want maximum control over lighting and camera, an installed tool is the right call. The browser catches up on most of it, but not on all of it.

If what you need is a store listing

The part most tools skip is the boring part: the exact resolutions the stores accept, and the 30-second cap on a video preview. Both are here — screenshot sizes and App Preview video specs — with a generator attached to each.

You can try it right now without an account: drop a screenshot in and export it. The free tier is the whole editor.

Try MobileShots